Splynch
Public Beta!

Hello, and welcome to the first public release of Splynch! This version contains two levels: 0-1 and 0-3.
Stay tuned for an updated version containing 0-2!

Note: If you get a message that you need the August 2008 DirectX update when you try to run Splynch, please run the DirectX Update program that is included. It will download and install the updates so you can play Splynch.

Controls

Action | Button
Move Left | ←
Move Right | →
Jump (hold to glide) | X
Fire | Z
Pause | Enter

Collectables

| Candy Corn - Gives you 10 points. Collect 100 for an extra life.
| RazzBerry - Restores one unit of health.

Power-Ups

| Big Laser - Splynch's laser power increases by two.
| Wide Laser - Splynch shoots three lasers in an angled pattern, but cannot shoot rapidly.
| Shield - Prevents Splynch from getting hurt, but can only protect against damage twice.
| Ghost - Allows Splynch to pass through some walls and enemies without taking damage.
| Top Hat - This magical hat grants Splynch the power of invincibility!
| Super Speed - Splynch runs one and a half times faster than normal.
| 1-up - Instantly grants Splynch an extra life.

Enemies

| Purple Bot - These bots patrol low-security areas. They are not very bright and will merely follow Splynch around.

Miscellaneous Objects

| Lunch Box - This works as a checkpoint. If the balloon is released, then Splynch will restart from here when he dies.
| Big Red Button - These buttons have many purposes, including opening doors and solving puzzles.
| Ghosting Wall - Splynch cannot pass through this wall unless he has the Ghost power-up (see above)
| Exit Sign - Marks the end of a level.

Thank you for playing!
Don't forget to check out the Monochrome Nightmares website for the latest updates on Splynch!

A Monochrome Nightmares Production, 2010